At Close Quarters (2000)
Speeltijd: 0
Min. Leeftijd: 10
Spelers: 2 - 10
Uitgever: British Isles Traveller Support
Ontwerpers: James Lindsay, Doug Berry
Kunstenaars: (Uncredited)
Mechanismen: Dice Rolling
Min. Leeftijd: 10
Spelers: 2 - 10
Uitgever: British Isles Traveller Support
Ontwerpers: James Lindsay, Doug Berry
Kunstenaars: (Uncredited)
Mechanismen: Dice Rolling
Beschrijving Tonen Opmerkingen Tonen Prijstrend
Licensed Traveller Game. This stand-alone game is a miniatures wargame, a board game, and also a supplemental combat system for use with the various Traveller Roleplaying Games.
From the BITS Website (www.bits.org.uk):
At Close Quarters
ACQ has a tactical system that emphasizes the action and reaction process of real combat. Cautious combatants with fast reactions who use all their available cover will out-live reckless gun-slinger types! ACQ adds excitement to critical combat situations within your Traveller game, and is also excellent for ground skirmishes and starship boarding actions.
Comprehensive rules are included for ranged combat (from aimed shots to suppression fire), melee combat, movement, action/reaction situations, types of cover (and how to reach it quickly), damage effects and healing, zero-G combat and much more. It includes extensive weapons lists and a quick-reference booklet for all the key tables, tasks and actions. And Penguins.
ISBN 1-901228-13-4, 48 pages, A5 format, written by Doug Berry & James Lindsay. © 2000. No Penguins were harmed in the creation of ACQ, but it is the Traveller book that introduced them to the game!
From the BITS Website (www.bits.org.uk):
At Close Quarters
ACQ has a tactical system that emphasizes the action and reaction process of real combat. Cautious combatants with fast reactions who use all their available cover will out-live reckless gun-slinger types! ACQ adds excitement to critical combat situations within your Traveller game, and is also excellent for ground skirmishes and starship boarding actions.
Comprehensive rules are included for ranged combat (from aimed shots to suppression fire), melee combat, movement, action/reaction situations, types of cover (and how to reach it quickly), damage effects and healing, zero-G combat and much more. It includes extensive weapons lists and a quick-reference booklet for all the key tables, tasks and actions. And Penguins.
ISBN 1-901228-13-4, 48 pages, A5 format, written by Doug Berry & James Lindsay. © 2000. No Penguins were harmed in the creation of ACQ, but it is the Traveller book that introduced them to the game!
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At Close Quarters
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ag.gameitem.lastUpdated: 2025-06-13 20:12:38.614